From: Jens Axboe <[email protected]>
To: [email protected]
Cc: Jens Axboe <[email protected]>
Subject: [PATCH 4/4] io_uring/net: don't retry recvmsg() unnecessarily
Date: Wed, 17 May 2023 13:12:03 -0600 [thread overview]
Message-ID: <[email protected]> (raw)
In-Reply-To: <[email protected]>
If we're doing multishot receives, then we always end up doing two trips
through sock_recvmsg(). For protocols that sanely set msghdr->msg_inq,
then we don't need to waste time picking a new buffer and attemtping a
new receive if there's nothing there.
Signed-off-by: Jens Axboe <[email protected]>
---
io_uring/net.c | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/io_uring/net.c b/io_uring/net.c
index 9e0034771dbb..0795f3783013 100644
--- a/io_uring/net.c
+++ b/io_uring/net.c
@@ -635,7 +635,15 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret,
if (io_aux_cqe(req->ctx, issue_flags & IO_URING_F_COMPLETE_DEFER,
req->cqe.user_data, *ret, cflags | IORING_CQE_F_MORE, true)) {
io_recv_prep_retry(req);
- return false;
+ /* Known not-empty or unknown state, retry */
+ if (cflags & IORING_CQE_F_SOCK_NONEMPTY ||
+ msg->msg_inq == -1U)
+ return false;
+ if (issue_flags & IO_URING_F_MULTISHOT)
+ *ret = IOU_ISSUE_SKIP_COMPLETE;
+ else
+ *ret = -EAGAIN;
+ return true;
}
/* Otherwise stop multishot but use the current result. */
}
--
2.39.2
prev parent reply other threads:[~2023-05-17 19:12 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-05-17 19:11 [PATCHSET 0.4] Reduce overhead of multishot recv/recvmsg Jens Axboe
2023-05-17 19:12 ` [PATCH 1/4] io_uring/net: initialize struct msghdr more sanely for io_recv() Jens Axboe
2023-05-17 19:12 ` [PATCH 2/4] io_uring/net: initalize msghdr->msg_inq to known value Jens Axboe
2023-05-17 19:12 ` [PATCH 3/4] io_uring/net: push IORING_CQE_F_SOCK_NONEMPTY into io_recv_finish() Jens Axboe
2023-05-17 19:12 ` Jens Axboe [this message]
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