From: Xiaoguang Wang <[email protected]>
To: Pavel Begunkov <[email protected]>, [email protected]
Cc: [email protected]
Subject: Re: [PATCH v3 2/3] io_uring: reduce frequent add_wait_queue() overhead for multi-shot poll request
Date: Fri, 29 Oct 2021 22:34:12 +0800 [thread overview]
Message-ID: <[email protected]> (raw)
In-Reply-To: <[email protected]>
> On 10/29/21 14:37, Xiaoguang Wang wrote:
>> hi,
>>
>>> On 10/29/21 03:57, Xiaoguang Wang wrote:
>>>> hi,
>>>>
>>>>> On 10/25/21 06:38, Xiaoguang Wang wrote:
>>>>>> Run echo_server to evaluate io_uring's multi-shot poll
>>>>>> performance, perf
>>>>>> shows that add_wait_queue() has obvious overhead. Intruduce a new
>>>>>> state
>>>>>> 'active' in io_poll_iocb to indicate whether io_poll_wake()
>>>>>> should queue
>>>>>> a task_work. This new state will be set to true initially, be set
>>>>>> to false
>>>>>> when starting to queue a task work, and be set to true again when
>>>>>> a poll
>>>>>> cqe has been committed. One concern is that this method may lost
>>>>>> waken-up
>>>>>> event, but seems it's ok.
>>>>>>
>>>>>> io_poll_wake io_poll_task_func
>>>>>> t1 |
>>>>>> t2 | WRITE_ONCE(req->poll.active, true);
>>>>>> t3 |
>>>>>> t4 | io_commit_cqring(ctx);
>>>>>> t5 |
>>>>>> t6 |
>>>>>>
>>>>>> If waken-up events happens before or at t4, it's ok, user app
>>>>>> will always
>>>>>> see a cqe. If waken-up events happens after t4 and IIUC,
>>>>>> io_poll_wake()
>>>>>> will see the new req->poll.active value by using READ_ONCE().
>>>>>>
>>>>>> Echo_server codes can be cloned from:
>>>>>> https://codeup.openanolis.cn/codeup/storage/io_uring-echo-server.git,
>>>>>>
>>>>>> branch is xiaoguangwang/io_uring_multishot.
>>>>>>
>>>>>> Without this patch, the tps in our test environment is 284116, with
>>>>>> this patch, the tps is 287832, about 1.3% reqs improvement, which
>>>>>> is indeed in accord with the saved add_wait_queue() cost.
>>>>>>
>>>>>> Signed-off-by: Xiaoguang Wang <[email protected]>
>>>>>> ---
>>>>>> fs/io_uring.c | 57
>>>>>> +++++++++++++++++++++++++++++++++------------------------
>>>>>> 1 file changed, 33 insertions(+), 24 deletions(-)
>>>>>>
>>>>>> diff --git a/fs/io_uring.c b/fs/io_uring.c
>>>>>> index 18af9bb9a4bc..e4c779dac953 100644
>>>>>> --- a/fs/io_uring.c
>>>>>> +++ b/fs/io_uring.c
>>>>>> @@ -481,6 +481,7 @@ struct io_poll_iocb {
>>>>>> __poll_t events;
>>>>>> bool done;
>>>>>> bool canceled;
>>>>>> + bool active;
>>>>>> struct wait_queue_entry wait;
>>>>>> };
>>>>>> @@ -5233,8 +5234,6 @@ static inline int __io_async_wake(struct
>>>>>> io_kiocb *req, struct io_poll_iocb *pol
>>>>>> {
>>>>>> trace_io_uring_task_add(req->ctx, req->opcode,
>>>>>> req->user_data, mask);
>>>>>> - list_del_init(&poll->wait.entry);
>>>>>> -
>>>>>
>>>>> As I mentioned to Hao some time ago, we can't allow this function
>>>>> or in
>>>>> particular io_req_task_work_add() to happen twice before the first
>>>>> task work got executed, they use the same field in io_kiocb and those
>>>>> will corrupt the tw list.
>>>>>
>>>>> Looks that's what can happen here.
>>>> If I have understood scenario your described correctly, I think it
>>>> won't happen :)
>>>> With this patch, if the first io_req_task_work_add() is issued,
>>>> poll.active
>>>> will be set to false, then no new io_req_task_work_add() will be
>>>> issued.
>>>> Only the first task_work installed by the first
>>>> io_req_task_work_add() has
>>>> completed, poll.active will be set to true again.
>>>
>>> Ah, I see now, the active dance is in io_poll_wake(). That won't work
>>> with READ_ONCE/WRITE_ONCE though, you would need real atomics
>>>
>>> The easiest race to explain is:
>>>
>>> CPU1 | CPU2
>>> io_poll_wake | io_poll_wake
>>> if (p->active) return 0; | if (p->active) return 0;
>> it's "if (!p->active) return 0;" in my patch :)
>
> hah, yeah, email draft-coding
>
>>> // p->active is false in both cases, continue
>>> p->active = false; | p->active = false;
>>> task_work_add() | task_work_add()
>> io_poll_wake() is called with poll->head->lock, so there will no
>> concurrent
>> io_poll_wake() calls.
>
> The problem is that the poll implementation is too wobbly, can't count
> how many corner cases there are...
Absolutely agree with you. In the process of developing fixed poll patch,
I have realized poll implementation is not easy...
> We can get to the point that your
> patches are "proven" to work, but I'll be more on the cautious side as
> the current state is hell over complicated.
OK, I understand your concerns. I'll check double poll codes again, not
quite familiar with it yet.
Regards,
Xiaoguang Wang
next prev parent reply other threads:[~2021-10-29 14:34 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-10-25 5:38 [PATCH v3 0/3] improvements for multi-shot poll requests Xiaoguang Wang
2021-10-25 5:38 ` [PATCH v3 1/3] io_uring: refactor event check out of __io_async_wake() Xiaoguang Wang
2021-10-25 9:35 ` Praveen Kumar
2021-10-25 5:38 ` [PATCH v3 2/3] io_uring: reduce frequent add_wait_queue() overhead for multi-shot poll request Xiaoguang Wang
2021-10-28 19:21 ` Pavel Begunkov
2021-10-29 2:57 ` Xiaoguang Wang
2021-10-29 10:02 ` Pavel Begunkov
2021-10-29 13:37 ` Xiaoguang Wang
2021-10-29 13:47 ` Pavel Begunkov
2021-10-29 14:12 ` Pavel Begunkov
2021-10-29 14:34 ` Xiaoguang Wang [this message]
2021-10-25 5:38 ` [PATCH v3 3/3] io_uring: don't get completion_lock in io_poll_rewait() Xiaoguang Wang
2021-10-28 19:26 ` Pavel Begunkov
2021-10-29 5:59 ` Xiaoguang Wang
2021-10-28 18:19 ` [PATCH v3 0/3] improvements for multi-shot poll requests Jens Axboe
2021-10-29 18:29 ` Jens Axboe
2021-10-28 18:19 ` Jens Axboe
2021-10-28 19:01 ` Pavel Begunkov
2021-10-28 19:04 ` Pavel Begunkov
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