From: Jens Axboe <axboe@kernel.dk>
To: Pavel Begunkov <asml.silence@gmail.com>,
io-uring <io-uring@vger.kernel.org>
Cc: francis <francis@brosseau.dev>
Subject: Re: [PATCH] io_uring/poll: fix multishot recv missing EOF on wakeup race
Date: Mon, 16 Mar 2026 09:16:26 -0600 [thread overview]
Message-ID: <6c0f631e-5015-4578-954a-07a1ca726b34@kernel.dk> (raw)
In-Reply-To: <c1499122-9444-4ef9-908a-84e290d450d2@gmail.com>
On 3/16/26 8:44 AM, Pavel Begunkov wrote:
> On 3/16/26 14:40, Pavel Begunkov wrote:
>> On 3/16/26 14:28, Jens Axboe wrote:
>>> On 3/16/26 8:17 AM, Pavel Begunkov wrote:
>>>> On 3/15/26 16:19, Jens Axboe wrote:
>>>>> When a socket send and shutdown() happen back-to-back, both fire
>>>>> wake-ups before the receiver's task_work has a chance to run. The first
>>>>> wake gets poll ownership (poll_refs=1), and the second bumps it to 2.
>>>>> When io_poll_check_events() runs, it calls io_poll_issue() which does a
>>>>> recv that reads the data and returns IOU_RETRY. The loop then drains all
>>>>> accumulated refs (atomic_sub_return(2) -> 0) and exits, even though only
>>>>> the first event was consumed. Since the shutdown is a persistent state
>>>>> change, no further wakeups will happen, and the multishot recv can hang
>>>>> forever.
>>>>>
>>>>> Fix this by only draining a single poll ref after io_poll_issue()
>>>>> returns IOU_RETRY for the APOLL_MULTISHOT path. If additional wakes
>>>>> raced in (poll_refs was > 1), the loop iterates again, vfs_poll()
>>>>> discovers the remaining state.
>>>>
>>>> How often will iterate with no effect for normal execution (i.e.
>>>> no shutdown)? And how costly it'll be? Why not handle HUP instead?
>>>
>>> That is my worry too. I spent a bit of time on it this morning to figure
>>> out why this is a new issue, and traced it down to 6.16..6.17, and this
>>> commit in particular:
>>>
>>> commit df30285b3670bf52e1e5512e4d4482bec5e93c16
>>> Author: Kuniyuki Iwashima <kuniyu@google.com>
>>> Date: Wed Jul 2 22:35:18 2025 +0000
>>>
>>> af_unix: Introduce SO_INQ.
>>>
>>> which is then not the first time I've had to fix fallout from that
>>> commit. Need to dig a bit deeper. That said, I do also worry a bit about
>>> missing events. Yes if both poll triggers are of the same type, eg
>>> POLLIN, then we don't need to iterate again. IN + HUP is problematic, as
>>> would anything else where you'd need separate handling for the trigger.
>>
>> Thinking more, I don't think the patch is correct either. Seems you
>> expect the last recv to return 0, but let's say you have 2 refs and
>> 8K in the rx queue. The first recv call gets 4K b/c some allocation
>> fails. The 2nd recv call returns another 4K, and now you're in the
>> same situation as before.
>>
>> You're trying to rely on a too specific behaviour. HUP handling should
>> be better.
>
> Some variation on, if HUP'ed, it spins until the opcode give up.
Took a quick look, and we don't even get a HUP, the hangup side
ends up with a 0 mask. Which is less than useful... I'll keep
digging.
--
Jens Axboe
next prev parent reply other threads:[~2026-03-16 15:16 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-03-15 16:19 [PATCH] io_uring/poll: fix multishot recv missing EOF on wakeup race Jens Axboe
2026-03-16 14:17 ` Pavel Begunkov
2026-03-16 14:28 ` Jens Axboe
2026-03-16 14:40 ` Pavel Begunkov
2026-03-16 14:44 ` Pavel Begunkov
2026-03-16 15:16 ` Jens Axboe [this message]
2026-03-16 18:40 ` Jens Axboe
2026-03-16 22:24 ` Pavel Begunkov
2026-03-16 22:31 ` Jens Axboe
2026-03-16 23:08 ` Pavel Begunkov
2026-03-17 1:14 ` Jens Axboe
2026-03-17 1:36 ` Jens Axboe
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