* [PATCH v3] io_uring: add support for multishot timeouts
@ 2023-04-14 20:13 David Wei
2023-04-14 21:07 ` Dylan Yudaken
0 siblings, 1 reply; 3+ messages in thread
From: David Wei @ 2023-04-14 20:13 UTC (permalink / raw)
To: Jens Axboe, Pavel Begunkov; +Cc: io-uring, David Wei
A multishot timeout submission will repeatedly generate completions with
the IORING_CQE_F_MORE cflag set. Depending on the value of the `off'
field in the submission, these timeouts can either repeat indefinitely
until cancelled (`off' = 0) or for a fixed number of times (`off' > 0).
Only noseq timeouts (i.e. not dependent on the number of I/O
completions) are supported.
An indefinite timer will be cancelled with EOVERFLOW if the CQ ever
overflows.
Signed-off-by: David Wei <[email protected]>
---
include/uapi/linux/io_uring.h | 1 +
io_uring/timeout.c | 57 +++++++++++++++++++++++++++++++++--
2 files changed, 55 insertions(+), 3 deletions(-)
diff --git a/include/uapi/linux/io_uring.h b/include/uapi/linux/io_uring.h
index f8d14d1c58d3..0716cb17e436 100644
--- a/include/uapi/linux/io_uring.h
+++ b/include/uapi/linux/io_uring.h
@@ -250,6 +250,7 @@ enum io_uring_op {
#define IORING_TIMEOUT_REALTIME (1U << 3)
#define IORING_LINK_TIMEOUT_UPDATE (1U << 4)
#define IORING_TIMEOUT_ETIME_SUCCESS (1U << 5)
+#define IORING_TIMEOUT_MULTISHOT (1U << 6)
#define IORING_TIMEOUT_CLOCK_MASK (IORING_TIMEOUT_BOOTTIME | IORING_TIMEOUT_REALTIME)
#define IORING_TIMEOUT_UPDATE_MASK (IORING_TIMEOUT_UPDATE | IORING_LINK_TIMEOUT_UPDATE)
/*
diff --git a/io_uring/timeout.c b/io_uring/timeout.c
index 5c6c6f720809..a55c2a71be47 100644
--- a/io_uring/timeout.c
+++ b/io_uring/timeout.c
@@ -17,6 +17,7 @@ struct io_timeout {
struct file *file;
u32 off;
u32 target_seq;
+ u32 repeats;
struct list_head list;
/* head of the link, used by linked timeouts only */
struct io_kiocb *head;
@@ -37,8 +38,9 @@ struct io_timeout_rem {
static inline bool io_is_timeout_noseq(struct io_kiocb *req)
{
struct io_timeout *timeout = io_kiocb_to_cmd(req, struct io_timeout);
+ struct io_timeout_data *data = req->async_data;
- return !timeout->off;
+ return !timeout->off || data->flags & IORING_TIMEOUT_MULTISHOT;
}
static inline void io_put_req(struct io_kiocb *req)
@@ -49,6 +51,44 @@ static inline void io_put_req(struct io_kiocb *req)
}
}
+static inline bool io_timeout_finish(struct io_timeout *timeout,
+ struct io_timeout_data *data)
+{
+ if (!(data->flags & IORING_TIMEOUT_MULTISHOT))
+ return true;
+
+ if (!timeout->off || (timeout->repeats && --timeout->repeats))
+ return false;
+
+ return true;
+}
+
+static enum hrtimer_restart io_timeout_fn(struct hrtimer *timer);
+
+static void io_timeout_complete(struct io_kiocb *req, struct io_tw_state *ts)
+{
+ struct io_timeout *timeout = io_kiocb_to_cmd(req, struct io_timeout);
+ struct io_timeout_data *data = req->async_data;
+ struct io_ring_ctx *ctx = req->ctx;
+
+ if (!io_timeout_finish(timeout, data)) {
+ bool filled;
+ filled = io_aux_cqe(ctx, false, req->cqe.user_data, -ETIME,
+ IORING_CQE_F_MORE, false);
+ if (filled) {
+ /* re-arm timer */
+ spin_lock_irq(&ctx->timeout_lock);
+ list_add(&timeout->list, ctx->timeout_list.prev);
+ data->timer.function = io_timeout_fn;
+ hrtimer_start(&data->timer, timespec64_to_ktime(data->ts), data->mode);
+ spin_unlock_irq(&ctx->timeout_lock);
+ return;
+ }
+ }
+
+ io_req_task_complete(req, ts);
+}
+
static bool io_kill_timeout(struct io_kiocb *req, int status)
__must_hold(&req->ctx->timeout_lock)
{
@@ -212,7 +252,7 @@ static enum hrtimer_restart io_timeout_fn(struct hrtimer *timer)
req_set_fail(req);
io_req_set_res(req, -ETIME, 0);
- req->io_task_work.func = io_req_task_complete;
+ req->io_task_work.func = io_timeout_complete;
io_req_task_work_add(req);
return HRTIMER_NORESTART;
}
@@ -470,16 +510,27 @@ static int __io_timeout_prep(struct io_kiocb *req,
return -EINVAL;
flags = READ_ONCE(sqe->timeout_flags);
if (flags & ~(IORING_TIMEOUT_ABS | IORING_TIMEOUT_CLOCK_MASK |
- IORING_TIMEOUT_ETIME_SUCCESS))
+ IORING_TIMEOUT_ETIME_SUCCESS |
+ IORING_TIMEOUT_MULTISHOT))
return -EINVAL;
/* more than one clock specified is invalid, obviously */
if (hweight32(flags & IORING_TIMEOUT_CLOCK_MASK) > 1)
return -EINVAL;
+ /* multishot requests only make sense with rel values */
+ if (!(~flags & (IORING_TIMEOUT_MULTISHOT | IORING_TIMEOUT_ABS)))
+ return -EINVAL;
INIT_LIST_HEAD(&timeout->list);
timeout->off = off;
if (unlikely(off && !req->ctx->off_timeout_used))
req->ctx->off_timeout_used = true;
+ /*
+ * for multishot reqs w/ fixed nr of repeats, repeats tracks the
+ * remaining nr
+ */
+ timeout->repeats = 0;
+ if ((flags & IORING_TIMEOUT_MULTISHOT) && off > 0)
+ timeout->repeats = off;
if (WARN_ON_ONCE(req_has_async_data(req)))
return -EFAULT;
--
2.34.1
^ permalink raw reply related [flat|nested] 3+ messages in thread
* Re: [PATCH v3] io_uring: add support for multishot timeouts
2023-04-14 20:13 [PATCH v3] io_uring: add support for multishot timeouts David Wei
@ 2023-04-14 21:07 ` Dylan Yudaken
2023-04-14 21:38 ` David Wei
0 siblings, 1 reply; 3+ messages in thread
From: Dylan Yudaken @ 2023-04-14 21:07 UTC (permalink / raw)
To: David Wei; +Cc: Jens Axboe, Pavel Begunkov, io-uring
On Fri, Apr 14, 2023 at 9:14 PM David Wei <[email protected]> wrote:
>
> A multishot timeout submission will repeatedly generate completions with
> the IORING_CQE_F_MORE cflag set. Depending on the value of the `off'
> field in the submission, these timeouts can either repeat indefinitely
> until cancelled (`off' = 0) or for a fixed number of times (`off' > 0).
>
> Only noseq timeouts (i.e. not dependent on the number of I/O
> completions) are supported.
>
> An indefinite timer will be cancelled with EOVERFLOW if the CQ ever
> overflows.
>
> Signed-off-by: David Wei <[email protected]>
...
> +static void io_timeout_complete(struct io_kiocb *req, struct io_tw_state *ts)
> +{
> + struct io_timeout *timeout = io_kiocb_to_cmd(req, struct io_timeout);
> + struct io_timeout_data *data = req->async_data;
> + struct io_ring_ctx *ctx = req->ctx;
> +
> + if (!io_timeout_finish(timeout, data)) {
> + bool filled;
> + filled = io_aux_cqe(ctx, false, req->cqe.user_data, -ETIME,
> + IORING_CQE_F_MORE, false);
I think that the defer parameter (the first false) might want to be ts->locked.
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: [PATCH v3] io_uring: add support for multishot timeouts
2023-04-14 21:07 ` Dylan Yudaken
@ 2023-04-14 21:38 ` David Wei
0 siblings, 0 replies; 3+ messages in thread
From: David Wei @ 2023-04-14 21:38 UTC (permalink / raw)
To: Dylan Yudaken; +Cc: Jens Axboe, Pavel Begunkov, io-uring
Hi Dylan! Good to see you :D
On 14/04/2023 14:07, Dylan Yudaken wrote:
> >
> On Fri, Apr 14, 2023 at 9:14 PM David Wei <[email protected]> wrote:
>>
>> A multishot timeout submission will repeatedly generate completions with
>> the IORING_CQE_F_MORE cflag set. Depending on the value of the `off'
>> field in the submission, these timeouts can either repeat indefinitely
>> until cancelled (`off' = 0) or for a fixed number of times (`off' > 0).
>>
>> Only noseq timeouts (i.e. not dependent on the number of I/O
>> completions) are supported.
>>
>> An indefinite timer will be cancelled with EOVERFLOW if the CQ ever
>> overflows.
>>
>> Signed-off-by: David Wei <[email protected]>
>
> ...
>
>> +static void io_timeout_complete(struct io_kiocb *req, struct io_tw_state *ts)
>> +{
>> + struct io_timeout *timeout = io_kiocb_to_cmd(req, struct io_timeout);
>> + struct io_timeout_data *data = req->async_data;
>> + struct io_ring_ctx *ctx = req->ctx;
>> +
>> + if (!io_timeout_finish(timeout, data)) {
>> + bool filled;
>> + filled = io_aux_cqe(ctx, false, req->cqe.user_data, -ETIME,
>> + IORING_CQE_F_MORE, false);
>
> I think that the defer parameter (the first false) might want to be ts->locked.
Ah you're right, thanks, will change!
^ permalink raw reply [flat|nested] 3+ messages in thread
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