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From: Eric Dumazet <[email protected]>
To: Jens Axboe <[email protected]>
Cc: Eric Dumazet <[email protected]>,
	[email protected], netdev <[email protected]>
Subject: Re: [PATCHSET 0/4] Add support for no-lock sockets
Date: Tue, 12 Apr 2022 18:54:41 -0700	[thread overview]
Message-ID: <CANn89iJRCeB2HZyy49J60KReZKwrLysffy9cmLSw6+Wd4qJy-g@mail.gmail.com> (raw)
In-Reply-To: <[email protected]>

On Tue, Apr 12, 2022 at 6:26 PM Jens Axboe <[email protected]> wrote:
>
> On 4/12/22 6:40 PM, Eric Dumazet wrote:
> >
> > On 4/12/22 13:26, Jens Axboe wrote:
> >> Hi,
> >>
> >> If we accept a connection directly, eg without installing a file
> >> descriptor for it, or if we use IORING_OP_SOCKET in direct mode, then
> >> we have a socket for recv/send that we can fully serialize access to.
> >>
> >> With that in mind, we can feasibly skip locking on the socket for TCP
> >> in that case. Some of the testing I've done has shown as much as 15%
> >> of overhead in the lock_sock/release_sock part, with this change then
> >> we see none.
> >>
> >> Comments welcome!
> >>
> > How BH handlers (including TCP timers) and io_uring are going to run
> > safely ? Even if a tcp socket had one user, (private fd opened by a
> > non multi-threaded program), we would still to use the spinlock.
>
> But we don't even hold the spinlock over lock_sock() and release_sock(),
> just the mutex. And we do check for running eg the backlog on release,
> which I believe is done safely and similarly in other places too.

So lets say TCP stack receives a packet in BH handler... it proceeds
using many tcp sock fields.

Then io_uring wants to read/write stuff from another cpu, while BH
handler(s) is(are) not done yet,
and will happily read/change many of the same fields

Writing a 1 and a 0 in a bit field to ensure mutual exclusion is not
going to work,
even with the smp_rmb() and smp_wmb() you added (adding more costs for
non io_uring users
which already pay a high lock tax)

If we want to optimize the lock_sock()/release_sock() for common cases
(a single user thread per TCP socket),
then maybe we can play games with some kind of cmpxchg() games, but
that would be a generic change.

  reply	other threads:[~2022-04-13  1:54 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-04-12 20:26 [PATCHSET 0/4] Add support for no-lock sockets Jens Axboe
2022-04-12 20:26 ` [PATCH 1/4] net: add sock 'sk_no_lock' member Jens Axboe
2022-04-12 20:26 ` [PATCH 2/4] net: allow sk_prot->release_cb() without sock lock held Jens Axboe
2022-04-12 20:26 ` [PATCH 3/4] net: add support for socket no-lock Jens Axboe
2022-04-12 20:26 ` [PATCH 4/4] io_uring: mark accept direct socket as no-lock Jens Axboe
2022-04-13  0:40 ` [PATCHSET 0/4] Add support for no-lock sockets Eric Dumazet
2022-04-13  1:26   ` Jens Axboe
2022-04-13  1:54     ` Eric Dumazet [this message]
2022-04-13  2:01       ` Jens Axboe
2022-04-13  2:05         ` Eric Dumazet
2022-04-13  2:12           ` Jens Axboe
2022-04-13  2:19             ` Eric Dumazet
2022-04-13  2:26               ` Eric Dumazet
2022-04-13  2:27               ` Jens Axboe
2022-04-13  2:32                 ` Eric Dumazet
2022-04-13  2:38                   ` Jens Axboe
2022-04-13  5:23         ` dust.li
2022-04-13  7:53           ` Paolo Abeni

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