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From: Dylan Yudaken <[email protected]>
To: Jens Axboe <[email protected]>
Cc: [email protected]
Subject: Re: [PATCH 6/8] io_uring/net: support multishot for send
Date: Mon, 26 Feb 2024 19:31:46 +0000	[thread overview]
Message-ID: <CAO_Yeoh=r+RVJ0vSt+C7YmoxSN4uKDw=O5GUfOUYGzr0UAt7RQ@mail.gmail.com> (raw)
In-Reply-To: <[email protected]>

On Mon, Feb 26, 2024 at 2:27 PM Jens Axboe <[email protected]> wrote:
>
> > You do make a good point about MSG_WAITALL though - multishot send
> > doesn't really make sense to me without MSG_WAITALL semantics. I
> > cannot imagine a useful use case where the first buffer being
> > partially sent will still want the second buffer sent.
>
> Right, and I need to tweak that. Maybe we require MSG_WAITALL, or we
> make it implied for multishot send. Currently the code doesn't deal with
> that.
>
> Maybe if MSG_WAITALL isn't set and we get a short send we don't set
> CQE_F_MORE and we just stop. If it is set, then we go through the usual
> retry logic. That would make it identical to MSG_WAITALL send without
> multishot, which again is something I like in that we don't have
> different behaviors depending on which mode we are using.
>

It sounds like the right approach and is reasonably obvious. (I see
this is in v4 already)

Dylan

  parent reply	other threads:[~2024-02-26 19:31 UTC|newest]

Thread overview: 34+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-02-25  0:35 [PATCHSET v3 0/8] Support for provided buffers for send Jens Axboe
2024-02-25  0:35 ` [PATCH 1/8] io_uring/net: unify how recvmsg and sendmsg copy in the msghdr Jens Axboe
2024-02-26 14:41   ` Pavel Begunkov
2024-02-26 15:03     ` Jens Axboe
2024-02-25  0:35 ` [PATCH 2/8] net: remove {revc,send}msg_copy_msghdr() from exports Jens Axboe
2024-02-25  0:35 ` [PATCH 3/8] io_uring/net: add provided buffer support for IORING_OP_SEND Jens Axboe
2024-02-25  0:35 ` [PATCH 4/8] io_uring/net: add provided buffer support for IORING_OP_SENDMSG Jens Axboe
2024-02-25  0:35 ` [PATCH 5/8] io_uring/kbuf: flag request if buffer pool is empty after buffer pick Jens Axboe
2024-02-25  0:35 ` [PATCH 6/8] io_uring/net: support multishot for send Jens Axboe
2024-02-26 10:47   ` Dylan Yudaken
2024-02-26 13:38     ` Jens Axboe
2024-02-26 14:02       ` Dylan Yudaken
2024-02-26 14:27         ` Jens Axboe
2024-02-26 14:36           ` Pavel Begunkov
2024-02-26 15:16             ` Jens Axboe
2024-02-26 15:41               ` Pavel Begunkov
2024-02-26 19:11                 ` Jens Axboe
2024-02-26 19:21                   ` Pavel Begunkov
2024-02-26 20:12                     ` Jens Axboe
2024-02-26 20:51                       ` Pavel Begunkov
2024-02-26 21:27                         ` Jens Axboe
2024-02-28 12:39                           ` Pavel Begunkov
2024-02-28 17:28                             ` Jens Axboe
2024-02-28 23:49                               ` Jens Axboe
2024-02-29  1:46                                 ` Jens Axboe
2024-02-29 15:42                                   ` Jens Axboe
2024-02-26 19:31           ` Dylan Yudaken [this message]
2024-02-26 19:49             ` Jens Axboe
2024-02-25  0:35 ` [PATCH 7/8] io_uring/net: support multishot for sendmsg Jens Axboe
2024-02-25  0:35 ` [PATCH 8/8] io_uring/net: set MSG_MORE if we're doing multishot send and have more Jens Axboe
2024-02-26 10:59   ` Dylan Yudaken
2024-02-26 13:42     ` Jens Axboe
2024-02-26 14:24       ` Pavel Begunkov
2024-02-26 14:52         ` Jens Axboe

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