* [PATCH] io_uring/net: fix multishot accept overflow handling
@ 2024-02-14 15:28 Jens Axboe
0 siblings, 0 replies; only message in thread
From: Jens Axboe @ 2024-02-14 15:28 UTC (permalink / raw)
To: io-uring
If we hit CQ ring overflow when attempting to post a multishot accept
completion, we don't properly the result stashing or return code. This
results in losing the accepted fd value.
Handle this like we do for other multishot completions - assign the
result, and return IOU_STOP_MULTISHOT to cancel any further completions
from this request when overflow is hit. This preserves the result, as we
should, and tells the application that the request needs to be re-armed.
Cc: [email protected]
Fixes: 515e26961295 ("io_uring: revert "io_uring fix multishot accept ordering"")
Link: https://github.com/axboe/liburing/issues/1062
Signed-off-by: Jens Axboe <[email protected]>
---
diff --git a/io_uring/net.c b/io_uring/net.c
index 43bc9a5f96f9..161622029147 100644
--- a/io_uring/net.c
+++ b/io_uring/net.c
@@ -1372,7 +1372,7 @@ int io_accept(struct io_kiocb *req, unsigned int issue_flags)
* has already been done
*/
if (issue_flags & IO_URING_F_MULTISHOT)
- ret = IOU_ISSUE_SKIP_COMPLETE;
+ return IOU_ISSUE_SKIP_COMPLETE;
return ret;
}
if (ret == -ERESTARTSYS)
@@ -1397,7 +1397,8 @@ int io_accept(struct io_kiocb *req, unsigned int issue_flags)
ret, IORING_CQE_F_MORE))
goto retry;
- return -ECANCELED;
+ io_req_set_res(req, ret, 0);
+ return IOU_STOP_MULTISHOT;
}
int io_socket_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe)
--
Jens Axboe
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